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- Path: news.staffs.ac.uk!bs47c!cm5msmc
- From: cm5msmc@bs47c.staffs.ac.uk (unknown)
- Newsgroups: comp.sys.amiga.misc
- Subject: Doom with Breathless engine
- Date: 12 Jan 1996 11:11:20 GMT
- Organization: Staffordshire University
- Message-ID: <4d5fko$lva@bs33n.staffs.ac.uk>
- NNTP-Posting-Host: bs47c.staffs.ac.uk
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- : It would be possible to "port" doom to the Amiga with the Breathless
- : engine, wouldn't it?
-
- Not perfectly. Note that the walls in Breathless are all at 90 degree angles,
- whereas Doom can have them at any angle. I think AB3D SE should be able to do
- it though, judging from the (one) screenshot I've seen.
-
- Mike C
-
-